Skip to content
Tracking Memories

Timed race

The same trail for everyone, at the same time, against the clock.

How it plays

On your phone, outdoors. Every spot is a sealed place on the map.

  1. Join the game

    Open the invitation link, type the eight-character code, or accept the invite in the app’s Games tab.

  2. Read the clue

    The clock starts when the moderator starts the race. Clues come one at a time, in the same order for everyone.

  3. Follow the sonar

    Walk. The sonar shows the way; on a hidden trail the spot appears only once you are within range.

  4. Stand within 30 metres: open the spot

    It reveals the message left there, and the next clue. Keep moving.

  5. Finish first

    The board ranks spots found, then finishing time. Fastest to the most spots wins.

The rules

What the game itself enforces for a timed race. Nobody has to referee.

How spots open
One at a time, in the order the moderator set. Finding a spot reveals the next clue.
The clock
The race is timed from the moment the moderator starts it.
Who wins
The most spots found; between players with the same number, whoever got there first.
Time limit
Optional, from 1 minute to 7 days. At the limit the race ends by itself, and a find that comes after it does not count.

In every game

Opening a spot
Only within 30 metres of it, exactly like a memory.
Open or hidden trail
On an open trail the next spot shows on the sonar at any distance, rough until you are close. On a hidden trail players have only the clue until they are within 100 m, 250 m, 1 km or 1 mile (the moderator picks; 250 m by default).
Clue 3 of 7
Optional: the moderator decides whether players see how many spots there are.
What is recorded
Joining a game means each find stores the time you reached the spot. Your position is never stored.
The moderator
Plans and runs the game, and cannot play it. Spots are fixed once it starts, and all game text must suit all ages.
The end
The moderator ends the game, or it ends by itself once everyone has finished. Medals go to the top three, a finisher trophy to everyone who completed the trail.

Set it up

For the moderator: plan it on a computer with a big map, or on your phone. Players cannot see a draft.

  1. Start a new game

    On trackingmemories.com, or in the app’s Games tab, choose New game and pick Timed race.

  2. Plant the spots

    On a computer, click the map. On the phone, long-press the map, or stand on the spot and add it there. Up to 100 spots.

  3. Write the clues

    The clue shows before a spot is found. The message, and up to six optional photos, open on arrival.

  4. Invite the players

    Share the link or the eight-character code, or invite people by @username.

  5. Start, follow, end

    Players are told when it starts. Follow the board as it fills, and end the game when you are ready.

Settings for a timed race

  • Set the order

    Drag the spots into the order everyone follows.

  • A time limit, if you want one

    In minutes, up to 7 days. Leave it empty to end the game yourself.

Building a hunt, step by step

Good for

A few examples. Play it however you like.

  • A city race with friends

    One trail across town, everyone off at the same moment.

  • A Sunday sprint across a park

    A short trail and a one-hour limit.

  • A team-building afternoon

    Colleagues racing the same route, each on their own phone.

Plan it on your computer, play it on your phone

Use the same account on the website and in the app. Players need the app: it is coming soon to iPhone and Android.

Plan a hunt on the web
  • Soon for iPhoneApp Store
  • Soon for AndroidGoogle Play